Archive for January, 2006
After you make it through a year successfully, Beesly is sure to be promoted to another great job in the hive! Well… at least one that’s better than his current one. This is the victory music that plays in the background.
Beesly-Winter
Tuesday, January 10th, 2006Paul Marino once again hops on the piano keyboard and places a piano song fit for a cold, clear winter day. This is the last season before spring comes again, and the player has to conserve their remaining honeycomb tiles to spell words. With the flowers of spring though, a new bounty of letters will rain down!
You can hear all the music in the game in the free demo at www.flashbangstudios.com
Beesly-Autumn
Tuesday, January 10th, 2006Paul came up with a lot of really interesting ideas for this song, including some synchopation and harp sounds. It took us about four hous to make, I offered a few hints and ideas for percussion and a few other ideas, but this is basically Paul’s song. The cool sounds remind me of a foggy gray leave, as a cold rain comes down and leaves blow away.
Beesly - Summer
Tuesday, January 10th, 2006In the fine tradition of Aaron Copland, this song has a certain all-american sound to it. As the green grass and flowers of summer provide food for the hard-working bees, strings and brass play a rousing chorus. Thi song was also mad at Xeojax Production Studios using all virtual intstruments, but has a nice live orchestra sound. Beesly’s Buzzwords was nominated for audio innovation at the Independent Games Festival. (www.igf.com)
Beesly-Spring
Tuesday, January 10th, 2006This song was made by Paul Marino. He took piano lessons for years and years and has a knack for composing and improvising pleasing tunes on the piano.
Beesly-Title
Tuesday, January 10th, 2006This is the rollicking Beesly Title Theme. We made this at Xeojax Studios (www.xeojax.com) in one 12 hour stretch. Paul Marino, Matt Johnson, Jon Sack and myself were all there. It’s basically a waltz that takes the hive through good times in summer and a bit of colder winter- then back to spring again! My brother had this on his cell phone as the ring tone for a long time. Whenever anyone would play the game, everyone thought he had an incoming call. Probably my favorite Beesly Song.
Glow Worm- Interlude1
Monday, January 9th, 2006This peaceful melody was created by Paul Marino from www.xeojax.com as part of the Glow Worm project. It has a very nice peaceful, forest sound to go along with the art. The chime sounsd remind me of drops of water. This song leads into the the title. The rustling sound in the background is actually a small potted plant we hauled into the recording studio.
Glow Worm- Delight
Monday, January 9th, 2006This is Jon’s second addition to the Glow Worm family. After the basic melodies and ideas were laid down, he went on to write this variation all on his own. It has a gentle marimba line that reminds me a little of raindrops in a back yard. It’s even a little bit like the music in Pikmin for Nintendo Gamecube, which seems fitting for all the cute little glow worms.
As always, you can hear how all of this music sounds in the game with the art Shaggy made for the game at http://www.flashbangstudios.com/
Glow Worm- Lullabye
Monday, January 9th, 2006This song is the latest version of the core theme of Glow Worm. Its predecessor was the very first Glow Worm song ever written. Maybe I’ll post the rough version of that some day!
Glow Worm- Carousel
Thursday, January 5th, 2006After the first couple of Glow Worm songs were written, we knew the basic sound and themes we wanted for the game. Jon Sack took the basic ideas and wove them into this variation on the Glow Worm theme. This song has a waltz form.